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Devlog
Version 1.1
July 14, 2023
by
zesty1002
Fixed issue where the Player was unable to jump while touching a platform Changed Exit Level icon to be more clear and noticeable Changed the beginning placement of the moving platform in Level 9 Remo...
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June 28th Update
June 28, 2023
by
zesty1002
Created new scripts that included 'Crush', 'Danger', 'MovingPlatform', 'ObjectSpawner', 'ObjectSpawnerDelay', 'Projectile', 'SpawnTimer' and 'SpawnTimerSequence'. These allowed for more varied level l...
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June 21st Update
June 28, 2023
by
zesty1002
Was able to create a functional 'PlayerController' script that allows the player to walk, jump, grab, throw and wall jump. I rewrote the code to a get a better understanding of the functionality while...
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June 14th Update
June 28, 2023
by
zesty1002
Spent quite some time consolidating the different scripts into a single 'PlayerMovement' script. All of the mechanics work to an extent but there are still times where objects cannot be grabbed from c...
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June 7th Update
June 08, 2023
by
zesty1002
Watched a series of videos to implement desired gameplay mechanics. Was not successful in merely using videos for the solutions I was looking for. By using the information in the videos, some of what...
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May 31st Update
June 08, 2023
by
zesty1002
Relearned and learned in more depth about C# programming and how to impliment coding into a game, created a Flappy Bird game through the lessons and tutorial. Revisted an unpublished level on LittleBi...
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